asia_ebook
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4911

eBook: An overview of mobile marketing in Asia’s Big 3 Markets

AppLift & Newzoo have today released an ebook entitled: An Overview of Mobile Games Marketing in Asia’s Big 3. Asia Pacific is the world’s largest and most exciting mobile games market, with $12.2 billion in total revenue in 2014. In this eBook, we reveal more characteristics and

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140

Casual Connect Eastern Europe 2014

Casual Connect is produced by the Casual Games Association and is the premiere event for the video games industry, with over 6,500 professionals attending Casual Connect each year. Casual Connect brings together the most talented and knowledgeable experts in the video gaming field to

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ea
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46521

EA Revenues for Q3 up 17% with Strong Digital Growth

Electronic Arts posted revenues of $1.22 billion for the third quarter of 2014, up 17% year-on-year. The growth was bolstered by Madden NFL 15, FIFA 15 and The Sims while Battlefield 4 and Plants Vs Zombies Garden Warfare also performed well.  Digital revenues grew 30% y-o-y to reach

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Ninttendo_profit
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48783

Nintendo Posts a Profit of ¥24.22 billion ($224 million) for Q3 2014

Nintendo have posted a net profit of ¥24.22 billion ($224 million) for Q3 of this year. This is  a huge turn around from the ¥8 billion loss posted last year, and well above analysts predictions. President Satoru Iwata commented that the company is on track to reach a net profit of ¥2

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ea
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EA Reports Revenues of $1.22 billion for Q3 2014

blog
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Mobile to become gaming’s biggest market by 2015

playstudio
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65666

PLAYSTUDIOS Secures $20 Million in Series C Funding

tencent
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Game Revenues of Top 25 Companies up 17%, Totaling $25Bn

games
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130892

State of play: How big is the games industry?

titan
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109225

Titan cancellation cost Blizzard $50m or more, say analysts

mobile
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113070

Swrve: 1.35% of mobile gamers spend money in-game

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130210

More than Half of the 33.5 Million UK Gamers are Female

esports
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113278

eSports Reaches Tipping Point as Media Brands Scramble to Get Involved

mobile_gaming
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116419

Western mobile gaming is ‘years behind China’

pcgamessale
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NPD: 37% of Americans are PC Gamers; Over Half of These are Casual Gamers

chatappschina
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82121

China Leading The Way For Mobile Games Distribution Via Mobile Chat Apps

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82936

Xbox One to Launch in 29 New Markets: Why It Matters

buzzfeed
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111728

Buzzfeed is Building a Games Team

twitch
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88662

Amazon to Acquire Twitch in a Deal Worth $1.1 Billion

asia
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84642

The DeanBeat: It’s an interconnected gaming world

funplus
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81410

Game Developer FunPlus to Sell Subsidiary for Almost $1 Billion

playfab
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127646

PlayFab raises $2.5M to offload boring but necessary tasks for game developers

download
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76044

Digital Now Accounts for 92% of PC Game Sales

candycrush
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72736

King Revenues Drop as Candy Crush Sheds More Users

tencent
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64925

Tencent Game Revenues Total $1.8 Bn in Q2 2014

gamescom
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261

Gamescom

money
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Mobile Internet investment explosion: $47B in M&A plus $14B in investments

zynga
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74898

Zynga Post a Loss of $62.5 Million for Q2; Delay Release of New Titles

hearthstone
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66957

Hearthstone Helps Blizzard Reach Revenues of $481 Million

china
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69219

What Microsoft Has Done Right (And Wrong) In China With Xbox One