zygna en nexon
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1085

Asia’s virtual masters eye Zynga’s real lunch

Written by Malathi Nayak Oct 4 (Reuters) – A decade ago, a developer from Korean gamemaker Nexon threw a few lines of code together to create an image of a flower to present to his girlfriend, buying himself more videogame time as she sat impatiently by his side at an Internet c

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mobile
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728

Gree’s bold predictions for Mobile Games

Amid, the negativity surrounding the purported struggles of the Japanese video game industry, Gree has proven to be a bright point. At a Tokyo Game Show 2012 keynote, CEO Yoshikazu Tanaka laid out the future of the mobile game company, and made some bold predictions about the future o

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Online gaming gets new high score
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560

Online Gaming Gets New High Score

The market value of the global gaming industry is expected to rise 20 per cent this year to $90 billion (Dh330.57 billion) compared to $75 billion last year, Shalini Verma, principal analyst at Consumer Services Research, Gartner, toldGulf News. This is the first paragraph of an artic

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Worldwide mobile gaming revenue could reach $7.5 billion by 2015
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503

Worldwide Mobile Gaming Revenue Could Reach $7.5 Billion By 2015

The mobile casual gaming worldwide market has the potential to reach $7.5 billion by 2015. Smartphone usage is on the rise and so is the prevalence of mobile gaming, according to a report from SuperData. Asia is currently the largest mobile gaming market, followed closely by the Unite

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The PC Gaming Alliance "Horizons Research 2011" Reports Record in PC Gaming Software Sales of $18.6 Billion
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1513

The PC Gaming Alliance "Horizons Research 2011" Reports Record In PC Gaming Software Sales Of $18.6 Billion

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811

Research: In-App Purchases Depend On Power Users, Customer Loyalty

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677

Social, Casual Market Dominated Game Investments In 2011, Report Says

484
0
349

The Social Gaming Market Will Explode To $5+ Billion By 2015

480
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477

Video Games Industry Widens Market Measurement Ability

147
0
627

Peak Games Looks To Expand With Kammelna Games Acquisition

449
0
749

Smartphones And Tablets Could Change The Game For Good

435
0
1964

Aussie Retail Games Industry Slips 12.8 Percent In 2011

422
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606

Connected TV To Dominate Global TV Shipments By 2015

388
0
916

The Return Of The King: Why PC Gaming Is Making A Comeback

370
0
499

2012 Will Be A Good Year For Dedicated Handhelds, Say Analysts

373
1
607

In-App Purchases Will Dominate the Smartphone App Business

364
0
1641

Mobile Games See Most Overall Revenue From Ads

325
0
810

Veteran Wall Street Analyst Rates Zynga An “Outperform”

283
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249

2011 Southeast Asian Game Market Regional Report

285
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573

Video Game Industry Revenue Expected to Grow to $72.1 Billion by 2015

269
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482

Southeast Asia May Be Nearly $1B Market By 2015

198
0
2005

GameStop’s Digital Sales Target is $1.5 Billion Before 2015

171
0
693

Europe’s Digital Gaming Revenue to Nearly Double by 2015 to Reach €3.3 billion

27
0
595

EBay’s Zong Deal: Mobile Payments Are All Fun & Games

50
0
544

Chinese Game Industry To Hit $5.8B in 2011 Thanks To Social Game Growth

173
0
606

Games Like Facebook Bring Back $ 5 Billion In 2015

196
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277

AdSpend On Mobile Games To Grow Tenfold By 2015