asia_ebook
0
15050

eBook: An overview of mobile marketing in Asia’s Big 3 Markets

AppLift & Newzoo have today released an ebook entitled: An Overview of Mobile Games Marketing in Asia’s Big 3. Asia Pacific is the world’s largest and most exciting mobile games market, with $12.2 billion in total revenue in 2014. In this eBook, we reveal more characteristics and

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mobile_gaming
0
118596

Western mobile gaming is ‘years behind China’

The following is an extract from an article found on venturebeat.com The mobile-gaming gold rush is over, according to one of the people responsible for it. But he says the industry can reestablish a stronger, more sustainable model by looking to the East. Mobile-gaming investment is

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kabam
0
74989

Kabam Secures $120 Million Investment from Alibaba to Bring Games to China

Alibaba is to invest $120 million in free-to-play games developer Kabam. As part of the agreement, the Chinese internet giant will publish Kabam’s titles in China across their mobile platforms. The collaboration was announced at China Joy during a keynote by Kabam’s CEO Kevin Ch

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nintendo
0
46549

Nintendo Posts Losses of $84 Million for Q2 2014

Nintendo has posted revenues of 74.7 billion yen ($731.5 million) for the second quarter of  this year, an 8% year-on-year decrease. Losses for the quarter were 9.9 billion yen ($96.9 million), compared to profits of 8.6 billion yen ($84.2 million) for the same quarter last year. Alth

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twitch
0
47606

Google’s $1B purchase of Twitch confirmed

dust
0
33010

Where have Japan’s gamers gone?

googleplay
0
63686

Google Play Revenues up 2.5x Since Last Year

china-consoles
0
18728

Sony Set up Joint Venture to Sell Playstation 4 in China

asia
0
20996

How far will the advantage swing to Asia in games?

korea-gaming
0
17862

South Korea’s Online Games Market Worth $2.8 Billion

candycrush
0
5444

King & Tencent Partner to Launch Candy Crush Saga in China

square enix
0
4147

Square Enix Closes Indian Office

capcom
0
4100

Capcom Investing $78 Million in Two New R&D Labs

money
0
4314

Games Industry M&As Total $5Bn in Q1 2014

japan
0
2134

Smartphones Make up Half of Japan’s $10.8Bn Games Industry

tencent
0
3573

China’s Tencent to Invest $500 Million in CJ Games

12
0
3285

Perfect World Full-Year Revenues up 10%

gamevil
0
3418

Gamevil Post Revenues of $76.4 million for 2013 as Overseas Sales Grow

shanda
0
3267

Shanda Games Receives $1.9 Billion Takeover Offer

asia1
0
1536

Asia is the Leading App Market in the World

linekong
0
3203

Mobile Game Developer LineKong Raise $80 Million in Series C Funding

WiiU
0
2752

Nintendo’s flailing, but it has options that don’t include firing its CEO (analysis)

WiiU
0
2927

Nintendo Forecasts Net Loss & Slashes Wii U Forecasts

Nintendo
0
2864

Nintendo 3DS Sales Reach 11.5 Million in The US

china
0
1321

China suspends ban on video game consoles after over a decade

china_gaming
0
1711

China’s Game Market Totaled $13 Billion in 2013

asia1
0
1205

Southeast Asian game market to reach $1.2B by 2017

13
0
1265

Shanda Games Profit Falls Slightly but Mobile Revenues up More than 50%

12
0
2532

Perfect World Reach Revenues of $136.2 million in Q3

raidcall
0
2581

Changyou to Acquire Majority Stake in Communication Platform Raidcall