playstudio
0
64719

PLAYSTUDIOS Secures $20 Million in Series C Funding

Social Casino game developer PlayStudios has secured $20 million in Series C funding. The funding round was led by Jafco Ventures with existing investors also participating. The free-to-play developer is behind the myVEGAS Slots and myVEGAS Blackjack mobile apps and is expected to rea

Read more
mobile
0
112828

Swrve: 1.35% of mobile gamers spend money in-game

According to a new report from Swrve, the share of mobile gamers that  pay for in-game items has declined from 1.5% to 1.35% between January and July of this year. Swrve CEO Christopher Dean told GamesBeat that 62% of all revenues generated on mobile came from just 0.13% of players. D

Read more
twitch
0
88421

Amazon to Acquire Twitch in a Deal Worth $1.1 Billion

Amazon has agreed to acquire Twtich, the video platform & community for gamers, in a deal worth $1.1 Billion. San-Francisco based Twitch allows its users to stream and broadcast gameplay sessions online. The company was founded in 2011 and boasts over 55 million unique visitors a

Read more
asia
0
84400

The DeanBeat: It’s an interconnected gaming world

The following is an extract of an article found on venturebeat.com I spent time on three continents this year, and I’m more and more convinced that we live in a ridiculously global gaming village. I went to ChinaJoy in Shanghai, E3 in the U.S., the Videogame Economics Forum in France,

Read more
candycrush
0
72490

King Revenues Drop as Candy Crush Sheds More Users

esports
0
61918

Brands and eSports: The Opportunities Are Growing

insights-xbox-sales
0
34505

Microsoft Shipped 1.1 Million Xbox Consoles in Second Quarter

asia
0
20919

How far will the advantage swing to Asia in games?

ea-mobile
0
17088

EA on mobile — “Paid downloads will probably go away”

king
0
19308

King Posts Revenues of $608 for Q1 2014

glu-playfirst
0
17661

Glu Mobile to Acquire Diner Dash Developer PlayFirst

zynga
0
15065

Zynga Q1 Revenues Total $168 Million, Beats Expectations

candycrush
0
5418

King & Tencent Partner to Launch Candy Crush Saga in China

clash
0
2133

US Mobile Games Market Makes 247 Companies More Than $1M a Year

googlead
0
1843

300M downloads and $600M in revenue say Google is the ‘loser’s choice’ in mobile games monetization

amazon
0
1958

Amazon Announces the Fire TV Micro Console and Set-Top Box

industrial-toys
0
3643

Bungie Founder’s Mobile Studio Secures $5 Million in Funding

boombeach
0
1663

With Boom Beach, Supercell guns for a third smash hit — and it’s already at No. 2

king
0
3770

King to Make its Debut on the New York Stock Exchange Tomorrow

playstationstore
0
1772

Free-to-Play Games a Success on PS3 & PS4

mario
0
1500

Micro-Transactions Could Destroy The Nintendo Brand

whale
0
1393

Half of All In-App Game Revenue Generated by 0.15% of Gamers

money
0
1303

F2P Games: The Difference Between Paying and Non-Paying Players

boombeach
0
3157

Supercell to Launch 3rd Title After Huge Success in Canada & Australia

twitch
0
3310

Video Game Platform Twitch Had the 4th Highest Peak Traffic Last Week

pac_avoid
0
12109

King is taking down its alleged copycat game after indie calls it out

asia1
0
1507

Asia is the Leading App Market in the World

kabam (2)
0
3002

Kabam Double Revenues to $360 million in 2013

candy
0
2711

King.com ‘Candy’ Trademark Is Approved For Publication

Mobiles
0
1297

Gaming App Use Grows by 66% in 2013