gambling
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756

Digital Chocolate jump into real-money gambling

Four more high-profile social game studios are jumping into the real-money gambling space with the hope of securing an early mover advantage, including Digital Chocolate and Big Fish. This is the first paragraph of an article found on gamasutra.com It contains some interesting insight

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VM100m_2012_500
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923

[Infographic] The Mobile Industry in Numbers

This infographic will give you some insights into the mobile market and help put things into perspective. This is the first paragraph of an article found on visionmobile.com It contains some interesting insights that fit the consumer and business insights focus of our blog. The articl

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mobile cor
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857

Why mobile social games are just as vulnerable as Zynga

Written by Tadhg Kelly  Even while Facebook crosses the billion user mark, for Zynga the misery continues as the over-use of the same game model yields ever-thinner results. Yet on mobile things seem a little rosier.   This is the first paragraph of an article found on gamasutra.

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blizzard co
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1362

Blizzard says single-player games are endangered species

Original articel written by By Steve Peterson  In a recent interview with Games Industry, Blizzard’s Chief Creative Officer Rob Pardo agreed that the traditional, big-budget single-player game is an endangered species. He said that between piracy and the ability for consumers to

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mobile
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985

Future of mobile revenues in Games, Video and Music

ubisoft1
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31566

Ubisoft’s Early: New business models like new platforms “on steroids”

gamer
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7736

Next Level: Observations on the UK Gaming Market

social networdns
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1455

Meet 6 Companies Battling to be the first from Asia to crack the US

1
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1426

The Free-To-Play Storm and the Freecore Gamer

1
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1396

How Consumers Are Driving the Future of Games Retail

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988

Messaging Apps Show Mobile Internet Is On The Rise In Asia

whitepaper,28-08
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1074

Free GlobalCollect/Newzoo Whitepaper: Cross-Screen Monetization of Games

payment methods,09-08
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1199

Skrill’s Top 5 Payment Methods in Online-Games

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953

Four Ways Social Gaming Has Changed

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1012

'Use Our Payment System Or We Kill Your App': Google To Developers

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311

Gamers Give Up On Credit Cards

108
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1104

New Zealand Videogame Industry Worth More Than $179.6 Million In 2011

435
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2135

Aussie Retail Games Industry Slips 12.8 Percent In 2011

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914

Zynga Makes Up 12% Of Facebook’s 2011 Revenue

406
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674

Iwata Hints At The Future Of Micro-Transactions For Wii U, 3DS

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What’s This About Zynga And Whales?

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Virtual Goods Revenues Rise For Mobile Players

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Glu Mobile Sees MAUs Rise To 22.1 Million, While Average IAP Transactions Are Up 57% To $6.40

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672

Digital Goods Shoppers Could Prevent Santa From Slacking Off This Year

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398

Micropayments’ Big Future

10
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796

American Express Acquires Sometrics For $30M, Aims To Boost Payment Platform In Video Games

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690

Study Suggests Virtual Goods Purchasing Differs By Ethnicity

18
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929

PaysafeCard Acquires Online Payment Provider Wallie

43
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337

New Study Finds Women Three Times As Likely To Use Facebook Credits As Men

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523

Is The Used Game Market Worse Than Piracy?